
Riptide, Lurker of the Deep
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
dropped • 3-1-0
50%
Meta
+1.2
Perf
2.1
Surp
2.6
Diff
Round 1: Win vs Stijn Borkelmans (Fai, Rising Rebellion) - Expected: Not enough data (8 matches)
Round 3: Win vs Stijn Audenaert (Fai, Rising Rebellion) - Expected: Not enough data (8 matches)
Round 4: Win vs Frederick Middleton (Jarl Vetreiði) - Expected: 33:67, underdog victory
Meta Fit
50% (2/4 favorable matchups)
Performance
+1.2 Wins (1.8 expected, 3 actual)
Surprise
2.1 total deviation
Difficulty
2.6 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Fai, Rising Rebellion | 50% | Win |
| R2 | Cindra, Dracai of Retribution | 45% | Loss |
| R3 | Fai, Rising Rebellion | 50% | Win |
| R4 | Jarl Vetreiði | 35% | Win |
Legend
Win
Loss
Draw
Unknown Opponent
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Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.