
Prism, Awakener of Sol
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
13th • 3-3-0
33%
Meta
+0.4
Perf
2.4
Surp
1.3
Diff
Round 3: Win vs Tuan Nguyen Dinh (Marlynn, Treasure Hunter) - Expected: Not enough data (8 matches)
Meta Fit
33% (2/6 favorable matchups)
Performance
+0.4 Wins (2.6 expected, 3 actual)
Surprise
2.4 total deviation
Difficulty
1.3 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Rhinar, Reckless Rampage | 25% | Loss |
| R2 | Dash I/O | 45% | Win |
| R3 | Marlynn, Treasure Hunter | 50% | Win |
| R4 | Arakni, Marionette | 65% | Win |
| R8 | Rhinar, Reckless Rampage | 25% | Loss |
| R9 | Victor Goldmane, High and Mighty | 45% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
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Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.