Kassai of the Golden Sand

Kassai of the Golden Sand

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 3-1-0
25%
Meta
+1.0
Perf
1.8
Surp
1.7
Diff
Aurora, Legacy of Tempest
75:25
R1 CC
Round 1: Win vs Alexandru Ion (Aurora, Legacy of Tempest) - Expected: 75:25
Victor Goldmane, High and Mighty
40:60
R2 CC
Round 2: Win vs Bogdan-Andrei Oros (Victor Goldmane, High and Mighty) - Expected: 41:59
Victor Goldmane, High and Mighty
40:60
R3 CC
Round 3: Win vs Tudor Todea (Victor Goldmane, High and Mighty) - Expected: 41:59
Victor Goldmane, High and Mighty
40:60
R7 CC
Round 7: Loss vs Vlad Margarit (Victor Goldmane, High and Mighty) - Expected: 41:59
9th 2-1-0
67%
Meta
+0.3
Perf
1.1
Surp
0.6
Diff
Cindra, Dracai of Retribution
65:35
R1 CC
Round 1: Win vs Andrei Dragne (Cindra, Dracai of Retribution) - Expected: 65:35
Cindra, Dracai of Retribution
65:35
R2 CC
Round 2: Win vs Alexandru Cucereanu (Cindra, Dracai of Retribution) - Expected: 65:35
Victor Goldmane, High and Mighty
40:60
R3 CC
Round 3: Loss vs Vlad Margarit (Victor Goldmane, High and Mighty) - Expected: 41:59
26th 0-3-0
0%
Meta
-1.2
Perf
1.2
Surp
0.0
Diff
Victor Goldmane, High and Mighty
40:60
R1 CC
Round 1: Loss vs Tudor Todea (Victor Goldmane, High and Mighty) - Expected: 41:59
Oscilio, Constella Intelligence
30:70
R2 CC
Round 2: Loss vs Andrei Joghiu (Oscilio, Constella Intelligence) - Expected: 31:69
Teklovossen, Esteemed Magnate
45:55
R3 CC
Round 3: Loss vs Bogdan Popa (Teklovossen, Esteemed Magnate) - Expected: 47:53

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.