Tuffnut, Bumbling Hulkster

Tuffnut, Bumbling Hulkster

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

30th 7-4-0
55%
Meta
+2.5
Perf
5.2
Surp
5.0
Diff
Victor Goldmane, High and Mighty
30:70
R1 CC
Round 1: Loss vs Marco Ng (Victor Goldmane, High and Mighty) - Expected: 31:69
Dash I/O
R2
R2 CC
Round 2: Loss vs Randy Stephen (Dash I/O) - Expected: Not enough data (8 matches)
Gravy Bones, Shipwrecked Looter
R3
R3 CC
Round 3: Win vs Evandra Tamzil (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (9 matches)
Cindra, Dracai of Retribution
R4
R4 CC
Round 4: Win vs Amirruddin Sheik (Cindra, Dracai of Retribution) - Expected: Not enough data (9 matches)
Vynnset, Iron Maiden
!
40:60
R5 CC
Round 5: Win vs Melvin Tan (Vynnset, Iron Maiden) - Expected: 40:60, underdog victory
Oscilio, Constella Intelligence
!!
20:80
R6 CC
Round 6: Win vs Natanael Avellino (Oscilio, Constella Intelligence) - Expected: 22:78, underdog victory
Ira, Scarlet Revenger
R7
R7 CC
Round 7: Win vs Rhasta Chuah (Ira, Scarlet Revenger) - Expected: Not enough data (1 matches)
Victor Goldmane, High and Mighty
30:70
R8 CC
Round 8: Loss vs Kiran Ganesan (Victor Goldmane, High and Mighty) - Expected: 31:69
Oscilio, Constella Intelligence
20:80
R9 CC
Round 9: Loss vs Rizky Aditya (Oscilio, Constella Intelligence) - Expected: 22:78
Jarl Vetreiði
R10
R10 CC
Round 10: Win vs Chris Javier Mapalo (Jarl Vetreiði) - Expected: Not enough data (8 matches)
Dash I/O
R11
R11 CC
Round 11: Win vs Putra Ahmadani Pratikto (Dash I/O) - Expected: Not enough data (8 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.