Levia, Shadowborn Abomination

Levia, Shadowborn Abomination

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

41st 6-5-0
45%
Meta
+1.1
Perf
4.8
Surp
3.2
Diff
Dorinthea Ironsong
R1
R1 CC
Round 1: Win vs Joshua Zhang (Dorinthea Ironsong) - Expected: Not enough data (2 matches)
Kassai of the Golden Sand
20:80
R2 CC
Round 2: Loss vs Andhiko Y Dhewodiningrat (Kassai of the Golden Sand) - Expected: 22:78
Arakni, 5L!p3d 7hRu 7h3 cR4X
R3
R3 CC
Round 3: Win vs Iada Caio (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: Not enough data (2 matches)
Arakni, Marionette
40:60
R4 CC
Round 4: Loss vs Mai Dao (Arakni, Marionette) - Expected: 39:61
Cindra, Dracai of Retribution
!
35:65
R5 CC
Round 5: Win vs Mikko Pena (Cindra, Dracai of Retribution) - Expected: 33:67, underdog victory
Victor Goldmane, High and Mighty
70:30
R6 CC
Round 6: Win vs agung wijayanto (Victor Goldmane, High and Mighty) - Expected: 69:31
Victor Goldmane, High and Mighty
70:30
R7 CC
Round 7: Win vs Justin Yong (Victor Goldmane, High and Mighty) - Expected: 69:31
Arakni, Marionette
40:60
R8 CC
Round 8: Loss vs Josiah Cheah (Arakni, Marionette) - Expected: 39:61
Oscilio, Constella Intelligence
35:65
R9 CC
Round 9: Loss vs ChingHeng Lin (Oscilio, Constella Intelligence) - Expected: 35:65
Dash I/O
R10
R10 CC
Round 10: Loss vs Naphattarapong Sirithawat (Dash I/O) - Expected: Not enough data (8 matches)
Oscilio, Constella Intelligence
!
35:65
R11 CC
Round 11: Win vs Rizky Aditya (Oscilio, Constella Intelligence) - Expected: 35:65, underdog victory

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.