Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-1-0
67%
Meta
+0.2
Perf
1.5
Surp
0.9
Diff
Riptide, Lurker of the Deep
70:30
R1 CC
Round 1: Win vs Onica Lucian (Riptide, Lurker of the Deep) - Expected: 69:31
Prism, Awakener of Sol
45:55
R2 CC
Round 2: Win vs Alexandra-Gabriela Frangopol (Prism, Awakener of Sol) - Expected: 47:53
Azalea, Ace in the Hole
!
65:35
R3 CC
Round 3: Loss vs Alexandru Hristache (Azalea, Ace in the Hole) - Expected: 66:34, favorite upset
dropped 1-2-0
33%
Meta
-0.7
Perf
1.9
Surp
0.5
Diff
Fang, Dracai of Blades
!
40:60
R1 CC
Round 1: Win vs Sergiu Morar (Fang, Dracai of Blades) - Expected: 39:61, underdog victory
Prism, Awakener of Sol
45:55
R2 CC
Round 2: Loss vs Bota Claudiu (Prism, Awakener of Sol) - Expected: 47:53
Jarl Vetreiði
!!
80:20
R3 CC
Round 3: Loss vs Vlad Margarit (Jarl Vetreiði) - Expected: 82:18, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.