Blaze, Firemind

Blaze, Firemind

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

11th 4-2-0
100%
Meta
+1.0
Perf
3.0
Surp
2.8
Diff
Riptide
R1
R1 Blitz
Round 1: Loss vs Gilles De Vylder (Riptide) - Expected: Not enough data (1 matches)
Oscilio
R2
R2 Blitz
Round 2: Win vs Robin Deceuninck (Oscilio) - Expected: Not enough data (3 matches)
Nuu
R3
R3 Blitz
Round 3: Loss vs Davy Vanden Broeck (Nuu) - Expected: Not enough data (1 matches)
Arakni, Solitary Confinement
R4
R4 Blitz
Round 4: Win vs Jason Huylebroeck (Arakni, Solitary Confinement) - Expected: Not enough data (4 matches)
Fai
R5
R5 Blitz
Round 5: Win vs fre De Wilde (Fai) - Expected: Not enough data (1 matches)
Data Doll MKII
R6
R6 Blitz
Round 6: Win vs Sander Deceuninck (Data Doll MKII) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.