Gravy Bones

Gravy Bones

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

17th 3-2-0
100%
Meta
+0.5
Perf
2.5
Surp
2.2
Diff
Arakni, Solitary Confinement
R1
R1 Blitz
Round 1: Loss vs Isuardi Therianto (Arakni, Solitary Confinement) - Expected: Not enough data (5 matches)
Scurv, Stowaway
R2
R2 Blitz
Round 2: Win vs Irsan Halim (Scurv, Stowaway) - Expected: Not enough data (3 matches)
Levia
R3
R3 Blitz
Round 3: Loss vs Ricky Lianto (Levia) - Expected: Not enough data (2 matches)
Vynnset
R4
R4 Blitz
Round 4: Win vs Melvin Tan (Vynnset) - Expected: Not enough data (4 matches)
Data Doll MKII
R5
R5 Blitz
Round 5: Win vs Brandon Sugianto (Data Doll MKII) - Expected: Not enough data (5 matches)
24th 1-4-0
80%
Meta
-1.4
Perf
2.4
Surp
0.8
Diff
Verdance
R1
R1 Blitz
Round 1: Loss vs Muhamad Agus Suriyanto (Verdance) - Expected: Not enough data (5 matches)
Marlynn
R2
R2 Blitz
Round 2: Loss vs Handy Wijaya (Marlynn) - Expected: Not enough data (1 matches)
Lexi
R3
R3 Blitz
Round 3: Loss vs Hans Kristian (Lexi) - Expected: Not enough data (1 matches)
R4
R4 Blitz
Round 4: Win vs None (Unknown)
Kayo
35:65
R5 Blitz
Round 5: Loss vs Stevano Raphael (Kayo) - Expected: 36:64
dropped 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.2
Diff
Scurv, Stowaway
R1
R1 Blitz
Round 1: Win vs Irsan Halim (Scurv, Stowaway) - Expected: Not enough data (3 matches)
Dash, Database
R2
R2 Blitz
Round 2: Loss vs Nugroho Haryoputro (Dash, Database) - Expected: Not enough data (2 matches)
Dromai
R3
R3 Blitz
Round 3: Loss vs Willy Felim (Dromai) - Expected: Not enough data (3 matches)
Prism, Advent of Thrones
R4
R4 Blitz
Round 4: Loss vs Romanos Defiano (Prism, Advent of Thrones) - Expected: Not enough data (1 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.