Cindra

Cindra

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 4-3-0
71%
Meta
+1.2
Perf
3.5
Surp
3.2
Diff
Levia
R1
R1 Blitz
Round 1: Win vs Ricky Lianto (Levia) - Expected: Not enough data (1 matches)
Dromai
R2
R2 Blitz
Round 2: Win vs Willy Felim (Dromai) - Expected: Not enough data (5 matches)
Arakni, Solitary Confinement
15:85
R3 Blitz
Round 3: Loss vs Gede Mahar Ditriwan (Arakni, Solitary Confinement) - Expected: 17:83
Oscilio
R4
R4 Blitz
Round 4: Win vs Ode Suputra (Oscilio) - Expected: Not enough data (3 matches)
Florian
R5
R5 Blitz
Round 5: Loss vs Abdurrahman Putra (Florian) - Expected: Not enough data (2 matches)
Arakni, Solitary Confinement
!!
15:85
R6 Blitz
Round 6: Win vs Gede Mahar Ditriwan (Arakni, Solitary Confinement) - Expected: 17:83, underdog victory
Prism, Advent of Thrones
R7
R7 Blitz
Round 7: Loss vs Michael Setiawan (Prism, Advent of Thrones) - Expected: Not enough data (1 matches)
19th 2-3-0
80%
Meta
-0.2
Perf
2.2
Surp
0.8
Diff
Lexi
R1
R1 Blitz
Round 1: Win vs Hans Kristian (Lexi) - Expected: Not enough data (1 matches)
Arakni, Solitary Confinement
15:85
R2 Blitz
Round 2: Loss vs Gede Mahar Ditriwan (Arakni, Solitary Confinement) - Expected: 17:83
Verdance
R3
R3 Blitz
Round 3: Win vs Adi Guna Sodikin (Verdance) - Expected: Not enough data (5 matches)
Aurora
R4
R4 Blitz
Round 4: Loss vs Gian Arnandi (Aurora) - Expected: Not enough data (5 matches)
Dromai
R5
R5 Blitz
Round 5: Loss vs Willy Felim (Dromai) - Expected: Not enough data (5 matches)
dropped 0-1-0
100%
Meta
-0.5
Perf
0.5
Surp
0.0
Diff
Oscilio
R1
R1 Blitz
Round 1: Loss vs Ode Suputra (Oscilio) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.