Iyslander, Stormbind

Iyslander, Stormbind

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped • 2-3-0
100%
Meta
-0.5
Perf
2.5
Surp
0.8
Diff
Ser Boltyn, Breaker of Dawn
R1
R1 LL
Round 1: Win vs William Pearlman (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (1 matches)
Kano, Dracai of Aether
R2
R2 LL
Round 2: Loss vs Joshua Lovell (Kano, Dracai of Aether) - Expected: Not enough data (1 matches)
Zen, Tamer of Purpose
R3
R3 LL
Round 3: Win vs Ben Rojas (Zen, Tamer of Purpose) - Expected: Not enough data (2 matches)
Bravo, Star of the Show
R4
R4 LL
Round 4: Loss vs Paul van Gijssel (Bravo, Star of the Show) - Expected: Not enough data (2 matches)
Bravo, Star of the Show
R5
R5 LL
Round 5: Loss vs Tyruss Sennett (Bravo, Star of the Show) - Expected: Not enough data (2 matches)
dropped • 2-3-0
100%
Meta
-0.5
Perf
2.5
Surp
1.0
Diff
Zen, Tamer of Purpose
R1
R1 LL
Round 1: Win vs Matt Gaskin (Zen, Tamer of Purpose) - Expected: Not enough data (2 matches)
Dromai, Ash Artist
R2
R2 LL
Round 2: Loss vs Zachary Wallach (Dromai, Ash Artist) - Expected: Not enough data (1 matches)
Oscilio, Constella Intelligence
R3
R3 LL
Round 3: Loss vs Ian Fraser (Oscilio, Constella Intelligence) - Expected: Not enough data (1 matches)
Nuu, Alluring Desire
R4
R4 LL
Round 4: Win vs Hugo Sanchez (Nuu, Alluring Desire) - Expected: Not enough data (1 matches)
Marlynn, Treasure Hunter
R5
R5 LL
Round 5: Loss vs Tyler Goodridge (Marlynn, Treasure Hunter) - Expected: Not enough data (1 matches)
dropped • 0-1-0
100%
Meta
-0.5
Perf
0.5
Surp
0.0
Diff
Cindra, Dracai of Retribution
R1
R1 LL
Round 1: Loss vs Darren Rennie (Cindra, Dracai of Retribution)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.