Valda, Seismic Impact

Valda, Seismic Impact

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

29th 3-3-0
50%
Meta
-0.1
Perf
2.2
Surp
0.9
Diff
Arakni, Marionette
40:60
R1 CC
Round 1: Loss vs Dimitris Melissinos (Arakni, Marionette) - Expected: 41:59
Victor Goldmane, High and Mighty
55:45
R2 CC
Round 2: Win vs Yorgos Samaras (Victor Goldmane, High and Mighty) - Expected: 56:44
Riptide, Lurker of the Deep
R3
R3 CC
Round 3: Win vs Antonis Autzalanidis (Riptide, Lurker of the Deep) - Expected: Not enough data (5 matches)
Rhinar, Reckless Rampage
90:10
R4 CC
Round 4: Win vs Alkis Sejati (Rhinar, Reckless Rampage) - Expected: 91:9
Arakni, Marionette
40:60
R8 CC
Round 8: Loss vs Andreas Ritzakis (Arakni, Marionette) - Expected: 41:59
Gravy Bones, Shipwrecked Looter
35:65
R9 CC
Round 9: Loss vs konstantinos konstantinidis (Gravy Bones, Shipwrecked Looter) - Expected: 33:67

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.