Katsu, the Wanderer

Katsu, the Wanderer

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

2nd 5-1-0
67%
Meta
+2.4
Perf
2.5
Surp
3.1
Diff
Kayo, Underhanded Cheat
R1
R1 CC
Round 1: Win vs Nikita Mishkinis (Kayo, Underhanded Cheat) - Expected: Not enough data (8 matches)
Teklovossen, Esteemed Magnate
R2
R2 CC
Round 2: Win vs Jānis Liepiņš-Keišs (Teklovossen, Esteemed Magnate) - Expected: Not enough data (5 matches)
Vynnset, Iron Maiden
!
30:70
R3 CC
Round 3: Win vs Aleksejs Titovs (Vynnset, Iron Maiden) - Expected: 32:68, underdog victory
Fai, Rising Rebellion
65:35
R7 CC
Round 7: Win vs janis bernhards (Fai, Rising Rebellion) - Expected: 67:33
Dash I/O
60:40
R8 CC
Round 8: Win vs Kristiāns Kokars (Dash I/O) - Expected: 58:42
Victor Goldmane, High and Mighty
5:95
R9 CC
Round 9: Loss vs Jurgis Krikis (Victor Goldmane, High and Mighty) - Expected: 4:96
3rd 4-1-0
20%
Meta
+2.1
Perf
2.2
Surp
2.9
Diff
Kassai of the Golden Sand
45:55
R1 CC
Round 1: Win vs Matiss Maculans (Kassai of the Golden Sand) - Expected: 45:55
Arakni, Marionette
50:50
R2 CC
Round 2: Win vs Ivo Malcenieks (Arakni, Marionette) - Expected: 50:50
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Win vs Jaroslavs Zaharenkovs (Oscilio, Constella Intelligence) - Expected: 45:55
Kassai of the Golden Sand
45:55
R7 CC
Round 7: Win vs Maksims Sokolovs (Kassai of the Golden Sand) - Expected: 45:55
Victor Goldmane, High and Mighty
5:95
R8 CC
Round 8: Loss vs Jurgis Krikis (Victor Goldmane, High and Mighty) - Expected: 4:96

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.