Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-2-0
40%
Meta
+1.4
Perf
1.7
Surp
1.6
Diff
Cindra, Dracai of Retribution
45:55
R1 CC
Round 1: Win vs Christian Drabusenigg (Cindra, Dracai of Retribution) - Expected: 46:54
Valda, Seismic Impact
R2
R2 CC
Round 2: Win vs Tetsuo Matsumura (Valda, Seismic Impact) - Expected: Not enough data (8 matches)
Victor Goldmane, High and Mighty
5:95
R3 CC
Round 3: Loss vs シンヤ カワグチ (Victor Goldmane, High and Mighty) - Expected: 7:93
Victor Goldmane, High and Mighty
5:95
R4 CC
Round 4: Loss vs Maximilian Klein (Victor Goldmane, High and Mighty) - Expected: 7:93
Arakni, Marionette
R5
R5 CC
Round 5: Win vs Maximilian Reichl (Arakni, Marionette) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.