Verdance, Thorn of the Rose

Verdance, Thorn of the Rose

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 4-3-0
100%
Meta
+0.5
Perf
3.5
Surp
1.7
Diff
Florian, Rotwood Harbinger
R1
R1 Blitz
Round 1: Win vs Michael Mitsikoudis (Florian, Rotwood Harbinger) - Expected: Not enough data (1 matches)
Puffin, Hightail
R2
R2 Blitz
Round 2: Win vs Anastasios Kouvousis (Puffin, Hightail) - Expected: Not enough data (1 matches)
Prism, Awakener of Sol
R3
R3 Blitz
Round 3: Loss vs Panagiotis Pavlou (Prism, Awakener of Sol) - Expected: Not enough data (1 matches)
Verdance, Thorn of the Rose
50:50
R4 Blitz
Round 4: Win vs Giannis Karyotakis (Verdance, Thorn of the Rose) - Expected: 50:50 (mirror match)
Arakni, Marionette
R5
R5 Blitz
Round 5: Win vs Dimos Dafnis (Arakni, Marionette) - Expected: Not enough data (1 matches)
Gravy Bones, Shipwrecked Looter
R6
R6 Blitz
Round 6: Loss vs Gregory Patellis (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (3 matches)
Gravy Bones, Shipwrecked Looter
R7
R7 Blitz
Round 7: Loss vs Gregory Patellis (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (3 matches)
dropped 2-2-0
100%
Meta
0.0
Perf
2.0
Surp
1.0
Diff
Victor Goldmane, High and Mighty
R1
R1 Blitz
Round 1: Win vs Nikolas Koutounidis (Victor Goldmane, High and Mighty) - Expected: Not enough data (1 matches)
Vynnset, Iron Maiden
R2
R2 Blitz
Round 2: Loss vs axilleas siskopoulos (Vynnset, Iron Maiden) - Expected: Not enough data (1 matches)
Gravy Bones, Shipwrecked Looter
R3
R3 Blitz
Round 3: Win vs Theofilos Papadopoulos (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (3 matches)
Verdance, Thorn of the Rose
50:50
R4 Blitz
Round 4: Loss vs Nikos Tavoulareas (Verdance, Thorn of the Rose) - Expected: 50:50 (mirror match)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.