Kassai, Cintari Sellsword

Kassai

Cintari Sellsword

Kassai has a 47.0% win rate across 84 tracked Silver Age matches (data through October 2026).

Aggressive
Difficulty:
3.0
Silver Age
All statistics and data on this page are for Silver Age format
Kassai card

Silver Age Performance Summary

Data through October 2026

Overall Win Rate
47.0%
Total Matches
84
Record
W
39
L
44
D
1
Tournaments
10

Players ranked by Bayesian smoothed win rate with Kassai in All Time

Total Pilots
14
Time Period
All Time
Data Through
October 2026
Thailand
Smoothed Win Rate
49.9%
Raw Win Rate
62.5%
Record
10-6-0
Events / Games
2 / 16
United States
Smoothed Win Rate
48.3%
Raw Win Rate
62.5%
Record
5-3-0
Events / Games
1 / 8
Smoothed Win Rate
47.6%
Raw Win Rate
57.1%
Record
4-3-0
Events / Games
1 / 7
United Kingdom
Smoothed Win Rate
46.9%
Raw Win Rate
50.0%
Record
4-4-0
Events / Games
1 / 8
Taiwan
Smoothed Win Rate
46.8%
Raw Win Rate
50.0%
Record
3-3-0
Events / Games
1 / 6
Smoothed Win Rate
46.8%
Raw Win Rate
50.0%
Record
3-3-0
Events / Games
1 / 6
United States
Smoothed Win Rate
46.8%
Raw Win Rate
50.0%
Record
3-3-0
Events / Games
1 / 6
Indonesia
Smoothed Win Rate
46.0%
Raw Win Rate
42.9%
Record
3-4-0
Events / Games
1 / 7
Smoothed Win Rate
45.8%
Raw Win Rate
33.3%
Record
1-2-0
Events / Games
1 / 3
Japan
Smoothed Win Rate
45.1%
Raw Win Rate
25.0%
Record
1-3-0
Events / Games
1 / 4
United States
Smoothed Win Rate
45.1%
Raw Win Rate
25.0%
Record
1-3-0
Events / Games
1 / 4
United States
Smoothed Win Rate
45.1%
Raw Win Rate
25.0%
Record
1-3-0
Events / Games
1 / 4
Germany
Smoothed Win Rate
44.9%
Raw Win Rate
0.0%
Record
0-2-0
Events / Games
1 / 2
United States
Smoothed Win Rate
44.2%
Raw Win Rate
0.0%
Record
0-2-1
Events / Games
1 / 3

How Performance is Calculated

This leaderboard uses Bayesian smoothing to provide more reliable win rate estimates. The smoothed win rate balances actual performance with the hero's average win rate (46.4%), giving more weight to actual results as sample size increases.

Formula: Smoothed Win Rate = (Wins + 59 × Hero Average) ÷ (Games + 59)
W = 59 (median games played in this period — self-calibrates with the dataset)