
Dash, Inventor Extraordinaire
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
21st • 10-3-0
92%
Meta
+3.4
Perf
6.5
Surp
5.4
Diff
R1
R1 CC
Round 1: Win vs Birgir Hrafn Buason (Unknown)
R2
R2 CC
Round 2: Win vs Rodrigo Peinado (Unknown)
R3
R3 CC
Round 3: Loss vs Robson Dechamps (Unknown)
Round 4: Win vs Jeremiah Oldes (Nuu, Alluring Desire) - Expected: 37:63, underdog victory
R5
R5 CC
Round 5: Win vs Francisco Leiva Espanhol (Unknown)
R6
R6 CC
Round 6: Win vs Michael Bonde (Unknown)
R8
R8 CC
Round 8: Loss vs Matthew Whewell (Unknown)
R10
R10 CC
Round 10: Win vs Bruno Patrão (Unknown)
R11
R11 CC
Round 11: Win vs Stefan Karlsson (Unknown)
R12
R12 CC
Round 12: Win vs Jose Antonio Del Hoyo Cuenda (Unknown)
R13
R13 CC
Round 13: Win vs Bart de Jong (Unknown)
Meta Fit
92% (12/13 favorable matchups)
Performance
+3.4 Wins (6.6 expected, 10 actual)
Surprise
6.5 total deviation
Difficulty
5.4 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Unknown | 50% | Win |
| R2 | Unknown | 50% | Win |
| R3 | Unknown | 50% | Loss |
| R4 | Nuu, Alluring Desire | 35% | Win |
| R5 | Unknown | 50% | Win |
| R6 | Unknown | 50% | Win |
| R7 | Kayo, Armed and Dangerous | 70% | Win |
| R8 | Unknown | 50% | Loss |
| R9 | Zen, Tamer of Purpose | 60% | Loss |
| R10 | Unknown | 50% | Win |
| R11 | Unknown | 50% | Win |
| R12 | Unknown | 50% | Win |
| R13 | Unknown | 50% | Win |
Legend
Win
Loss
Draw
Unknown Opponent
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Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.