Rhinar, Reckless Rampage

Rhinar, Reckless Rampage

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
71%
Meta
+0.8
Perf
3.6
Surp
2.5
Diff
Kayo, Armed and Dangerous
40:60
R1 CC
Round 1: Loss vs Regin Kevin Pilapil (Kayo, Armed and Dangerous) - Expected: 42:58
Dash, Inventor Extraordinaire
R2
R2 CC
Round 2: Win vs Aaliyah Shairyll Gozon (Dash, Inventor Extraordinaire) - Expected: Not enough data (4 matches)
Nuu, Alluring Desire
R3
R3 CC
Round 3: Win vs Dennis Xiao (Nuu, Alluring Desire) - Expected: Not enough data (9 matches)
Zen, Tamer of Purpose
!!
30:70
R4 CC
Round 4: Win vs Jin Han Toh (Zen, Tamer of Purpose) - Expected: 29:71, underdog victory
Enigma, Ledger of Ancestry
R5
R5 CC
Round 5: Win vs James Vincent Wong (Enigma, Ledger of Ancestry) - Expected: Not enough data (7 matches)
Prism, Awakener of Sol
50:50
R6 CC
Round 6: Loss vs Emmanuel Onate (Prism, Awakener of Sol) - Expected: 50:50
Riptide, Lurker of the Deep
R7
R7 CC
Round 7: Loss vs Rod Waje (Riptide, Lurker of the Deep) - Expected: Not enough data (5 matches)
dropped 1-4-0
80%
Meta
-1.4
Perf
2.4
Surp
0.8
Diff
Kayo, Armed and Dangerous
40:60
R1 CC
Round 1: Loss vs Soh zheng (Kayo, Armed and Dangerous) - Expected: 42:58
Uzuri, Switchblade
R2
R2 CC
Round 2: Loss vs Johann Louie Ong (Uzuri, Switchblade) - Expected: Not enough data (3 matches)
Riptide, Lurker of the Deep
R3
R3 CC
Round 3: Loss vs Kai Young Tan (Riptide, Lurker of the Deep) - Expected: Not enough data (5 matches)
Prism, Awakener of Sol
50:50
R4 CC
Round 4: Win vs Arman Mapa (Prism, Awakener of Sol) - Expected: 50:50
Nuu, Alluring Desire
R5
R5 CC
Round 5: Loss vs Albert Miko Mariano (Nuu, Alluring Desire) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.